Which Level-Select UI Should I Use?


I'm working a level-select screen that's something akin to Super Mario Bros 3 or Super Mario World, but I'm struggling a bit with designing the UI. I made these two and I want to know what your impression of them are. Are they good? Bad? Should I stick with the first one or the second one? Or should I just start from scratch and make something else?

I'm aware that there's a lot of empty space in the first one, but I'm having trouble thinking of what to include. Maybe some flavor text? An image to represent the level? I'm open to any ideas.

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